Tag: swift
- Using SVG / PDF assets in your iOS app
Programming This guide covers a simple way to use SVG (Scalable Vector Graphics) assets in your iOS app.
- How to use child View Controllers in Swift 4.0 programmatically
Programming I've just released my Learn to read Korean app for iPhone. It uses a number of child View Controllers in the home screen.
- Vertically Scrolling UIImage programmatically
Programming Working on a small side project, I wanted to display images in my view controller view at full device width in a vertical scrolling view. Sounds simple right?
- ARKit Impressions
Tech I've been working with ARKit recently. I am planning on releasing an AR basketball game when iOS 11 is released.
- Multiple UIDynamicAnimators
Programming In past apps, I tended to have one UIDynamicAnimator in my ViewController and that was that.
- Using CoreMotion deviceMotion to keep image level example (Xcode 8.3, Swift 3.1)
Programming I've been playing around with CoreMotion since it is frankly so cool. I've followed NSHipster's CMDeviceMotion post, but I made some changes to use the latest…
- Standing on the Shoulders of Documentation
Programming Learning how to build a simple iOS app has not been bad. There's a lot of learning how to find things in Xcode (protip: get a 2nd screen) and familiarizing…
- iOS Programming
Programming I've started learning iOS programming. Objective-C seems very low level, but it's alright as an older object oriented language.