- Apple GameCenter Implementation Strategy
Programming Having worked on my first app that implements GameCenter, I had a lot of questions about the process.
- Setup Apple Watch for Development Guide
Programming While working in Xcode and running my watch app on my actual hardware watch for the first time, I ran into this error on my watch the first time: "Failed to…
- Pomodoro Pro WatchKit Architecture
Programming My iOS app, Pomodoro Pro, is a constant work in progress. This post discusses how Apple Watch support was added to v1.1.0.
- Fix no matching provisioning profiles validation issue
Programming Here's a quick problem & solution that worked for me. Hopefully this helps others out there.
- Optimizing for stable tools that don't create perpetual work
CultureTech Time is an incredibly important asset. I come from a Ruby on Rails background. The progress of Rails updates & JS frameworks has been amazing & constant.
- Growth vs Established Site Metric
Culture What do websites prioritize? User sign in (mainstream) or user sign up (startups)?
- Standing on the Shoulders of Documentation
Programming Learning how to build a simple iOS app has not been bad. There's a lot of learning how to find things in Xcode (protip: get a 2nd screen) and familiarizing…
- New Bro: Double Bro Seven
Games Broforce is a satire of over the top 'MURICA. It has different bros that let you play as different famous movie characters. The latest being Double Bro Seven!
- Distracted Gaming
Games Modern gaming is often filled with bogus achievements. Start the campaign? Achievement. Get max upgrades on your pistol? Achievement.
- iOS Programming
Programming I've started learning iOS programming. Objective-C seems very low level, but it's alright as an older object oriented language.