{"id":1083,"date":"2011-05-12T03:27:23","date_gmt":"2011-05-12T07:27:23","guid":{"rendered":"http:\/\/www.rexfeng.com\/blog\/?p=1083"},"modified":"2011-05-12T03:27:23","modified_gmt":"2011-05-12T07:27:23","slug":"mw3-box-art-a-continuation-of-the-dude-standing-with-gun","status":"publish","type":"post","link":"https:\/\/www.rexfeng.com\/blog\/2011\/05\/mw3-box-art-a-continuation-of-the-dude-standing-with-gun\/","title":{"rendered":"MW3 Box Art: A Continuation of the Dude Standing with Gun"},"content":{"rendered":"<p>FPS games are not known for their creativity. <a href=\"http:\/\/www.infinityward.com\/\">Infinity Ward<\/a> did a great job implementing perks &amp; killstreaks that arguably improved or ruined the balance depending who you talk to. The box art of FPS blockbusters has not changed much.<\/p>\n<p><em>For the record, I&#8217;ve enjoyed MW1 &amp; MW2 extensively, but I&#8217;m not a fan of Treyarch&#8217;s CoD games.<\/em><\/p>\n<p>Let&#8217;s take a look at the genre&#8217;s box art. The images below are copyright of <a href=\"http:\/\/www.activision.com\/index.html\">Activision<\/a> or <a href=\"http:\/\/www.ea.com\/\">EA<\/a>, depending on the title.<\/p>\n<div id=\"attachment_1084\" style=\"width: 393px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/kotaku.com\/5800758\/is-this-modern-warfare-3s-cover\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1084\" class=\"size-large wp-image-1084  \" title=\"mw3\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw3-383x540.jpg\" alt=\"\" width=\"383\" height=\"540\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw3-383x540.jpg 383w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw3-106x150.jpg 106w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw3-212x300.jpg 212w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw3.jpg 908w\" sizes=\"auto, (max-width: 383px) 100vw, 383px\" \/><\/a><p id=\"caption-attachment-1084\" class=\"wp-caption-text\">possible Call of Duty: MW3 box art<\/p><\/div>\n<p>Judging by the cover, the game looks pretty meh. Doesn&#8217;t matter though, since the CoD franchise sells gangbusters.<\/p>\n<div id=\"attachment_1085\" style=\"width: 393px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1085\" class=\"size-large wp-image-1085\" title=\"mw2\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw2-383x540.jpg\" alt=\"\" width=\"383\" height=\"540\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw2-383x540.jpg 383w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw2-106x150.jpg 106w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw2-213x300.jpg 213w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw2.jpg 475w\" sizes=\"auto, (max-width: 383px) 100vw, 383px\" \/><p id=\"caption-attachment-1085\" class=\"wp-caption-text\">Call of Duy: MW2<\/p><\/div>\n<p>This game has nukes, which is why everything is burning?<\/p>\n<div id=\"attachment_1086\" style=\"width: 390px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1086\" class=\"size-large wp-image-1086 \" title=\"mw1\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw1-380x540.jpg\" alt=\"\" width=\"380\" height=\"540\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw1-380x540.jpg 380w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw1-105x150.jpg 105w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw1-211x300.jpg 211w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/mw1.jpg 450w\" sizes=\"auto, (max-width: 380px) 100vw, 380px\" \/><p id=\"caption-attachment-1086\" class=\"wp-caption-text\">Call of Duty 4: MW<\/p><\/div>\n<p>Judging by the cover again, nothing special. Gameplay is top-notch (G3 FTW)<\/p>\n<div id=\"attachment_1091\" style=\"width: 350px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1091\" class=\"size-full wp-image-1091\" title=\"untitled\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/codblops.jpg\" alt=\"\" width=\"340\" height=\"480\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/codblops.jpg 340w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/codblops-106x150.jpg 106w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/codblops-212x300.jpg 212w\" sizes=\"auto, (max-width: 340px) 100vw, 340px\" \/><p id=\"caption-attachment-1091\" class=\"wp-caption-text\">Call of Duty: Black Ops<\/p><\/div>\n<p>Here&#8217;s a CoD: Blops cover thrown in for comparison. It breaks the mold by not showing a full body visible soldier silhouette<\/p>\n<div id=\"attachment_1087\" style=\"width: 392px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1087\" class=\"size-large wp-image-1087\" title=\"bf3\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf3-382x540.jpg\" alt=\"\" width=\"382\" height=\"540\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf3-382x540.jpg 382w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf3-106x150.jpg 106w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf3-212x300.jpg 212w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf3.jpg 387w\" sizes=\"auto, (max-width: 382px) 100vw, 382px\" \/><p id=\"caption-attachment-1087\" class=\"wp-caption-text\">possible Battlefield 3 box art<\/p><\/div>\n<p>Evokes a futuristic feel. Looks cleaner than MW3&#8217;s cover. I&#8217;m not sure why MW3 &amp; BF3 are competing over which cover guy is taking more damage<\/p>\n<div id=\"attachment_1094\" style=\"width: 370px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1094\" class=\"size-full wp-image-1094\" title=\"bfbc2a\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bfbc2a.png\" alt=\"\" width=\"360\" height=\"498\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bfbc2a.png 360w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bfbc2a-108x150.png 108w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bfbc2a-216x300.png 216w\" sizes=\"auto, (max-width: 360px) 100vw, 360px\" \/><p id=\"caption-attachment-1094\" class=\"wp-caption-text\">Battlefield Bad Company 2<\/p><\/div>\n<p>Looks like the art designer had fun using clip art<\/p>\n<div id=\"attachment_1089\" style=\"width: 363px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1089\" class=\"size-full wp-image-1089\" title=\"bf2\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf2.jpg\" alt=\"\" width=\"353\" height=\"500\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf2.jpg 353w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf2-105x150.jpg 105w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/bf2-211x300.jpg 211w\" sizes=\"auto, (max-width: 353px) 100vw, 353px\" \/><p id=\"caption-attachment-1089\" class=\"wp-caption-text\">Battlefield 2<\/p><\/div>\n<p>Glad to see this soldier is not on fire. While not the best art design ever, this cover is at least clean &amp; the version number is easily identifiable<\/p>\n<div id=\"attachment_1090\" style=\"width: 391px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1090\" class=\"size-large wp-image-1090\" title=\"moh\" src=\"http:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/moh-381x540.jpg\" alt=\"\" width=\"381\" height=\"540\" srcset=\"https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/moh-381x540.jpg 381w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/moh-105x150.jpg 105w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/moh-211x300.jpg 211w, https:\/\/www.rexfeng.com\/blog\/wp-content\/uploads\/2011\/05\/moh.jpg 640w\" sizes=\"auto, (max-width: 381px) 100vw, 381px\" \/><p id=\"caption-attachment-1090\" class=\"wp-caption-text\">Medal of Honor<\/p><\/div>\n<p>Based on a real life soldier, <a href=\"http:\/\/www.1up.com\/news\/medal-honor-box-art-soldier\">Cowboy<\/a>, this grayscale design is subtle and powerful. Too bad the franchise reboot wasn&#8217;t very solid?<\/p>\n<p>The games above fit in the war FPS realism category. Other games in the FPS genre compete on aspects such as classes (think TF2, Brink), arcade mechanics (Bulletstorm) and super powers (Crysis 2).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>FPS games are not known for their creativity. Infinity Ward did a great job implementing perks &amp; killstreaks that arguably improved or ruined the balance depending who you talk to. The box art of FPS blockbusters has not changed much. For the record, I&#8217;ve enjoyed MW1 &amp; MW2 extensively, but I&#8217;m not a fan of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[744,746,747,749,748,751,745,743,754,755,752,26,742,753,750],"class_list":["post-1083","post","type-post","status-publish","format-standard","hentry","category-games","tag-activision","tag-bf","tag-bf2","tag-blops","tag-cod","tag-dice","tag-ea","tag-fps","tag-infinity-ward","tag-iw","tag-moh","tag-mw2","tag-mw3","tag-soldier","tag-treyarch"],"_links":{"self":[{"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/posts\/1083","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/comments?post=1083"}],"version-history":[{"count":6,"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/posts\/1083\/revisions"}],"predecessor-version":[{"id":1098,"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/posts\/1083\/revisions\/1098"}],"wp:attachment":[{"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/media?parent=1083"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/categories?post=1083"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rexfeng.com\/blog\/wp-json\/wp\/v2\/tags?post=1083"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}